Sabot
Sabot is an exhilarating 2D platformer that places players in the shoes of a saboteur amidst the turmoil of an industrial revolution workers’ strike. Estranged from the social elite, the saboteur is on a vendetta to topple the corrupt system and bring power back to the disgruntled common people.
Aimed at fans of the 32-bit era and mobile gamers, Sabot offers thrilling time trials where players race against the clock in a shadowy factory setting with trials and a dynamic environment. Each level features multiple paths which requires the player to use quick thinking and decision making to complete the mission before your light runs out.
With fluid, rhythmic gameplay that echoes the excitement of early speed-running platformers, Sabot delivers a profound sense of mastery and exhilarating urgency. The game's distinctive time attack multiplayer mode and its focus on strategic movement set it apart from other 2D platformers. Players can hone their mastery on their own or test their skills against other Saboteurs. Built in Unity 2020, Sabot combines charming hand-crafted 32-bit visuals with an atmospheric soundtrack, crafting an immersive and competitive gaming experience. Sabot will be available on PC, MAC and Android with a projected release date of July 2025.
Created by Sam Horgan & Ed Barrett
Demo Features:
- Basic movement with functional acceleration and deceleration both while running and while in the air.
- Custom built Gravity based off GDC's 'How to build a better jump'
- Functional timer and high score mechanics
- Handcrafted Artwork
- Decreasing light functionality with fuel pickups
- basic Grappling hook mechanics
DISCLAIMER:
This is a technical demonstration of the concept and the game is still very much in development with many design changes and features to be included before the full game release.
Published | 7 hours ago |
Status | In development |
Platforms | HTML5, Windows |
Author | SHorgan |
Made with | Unity |
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